Multi-Player Gaming Application Based on Human Body Gesture Control

Authors

  • Sai Kumar Adapa
  • Pooja Panapana
  • Jagadeesh Sai Boddu
  • Rushivardhan Babu Gathram
  • Manikanta Lakshmi Narayana Atyam

Abstract

The project aims to develop a human body posture-controlled video game system using advanced body gesture recognition techniques. The system’s main objectives are to encourage physical exercise, increase player interactions, and create a dynamic gaming experience. By leveraging computer vision and machine learning algorithms, the system can accurately detect and interpret players’ body postures and gestures in real-time, allowing for immediate and responsive gameplay. This approach promotes physical activity and active gaming by requiring players to perform specific movements such as jumping, running, or any body movement to control their in-game characters. Multiplayer modes can be incorporated, fostering increased interactions among players and enabling competition or collaboration based on body movements and postures. Through this innovative gameplay interface, the system aims to provide a dynamic and immersive gaming experience that not only entertains but also promotes physical fitness and social engagement.

Downloads

Download data is not yet available.

Downloads

Published

2024-07-10

How to Cite

Sai Kumar Adapa, Pooja Panapana, Jagadeesh Sai Boddu, Rushivardhan Babu Gathram, & Manikanta Lakshmi Narayana Atyam. (2024). Multi-Player Gaming Application Based on Human Body Gesture Control . Journal of Network and Innovative Computing, 12, 21. Retrieved from https://cspub-jnic.org/index.php/jnic/article/view/173

Issue

Section

Original Article